Apagom AG develops software for real-time physics simulation that uses machine learning. Its products include an AI-based collision library, quadric and convex decomposition algorithms for preparing meshes for physics simulations, and a real-time fluid simulation demo (Physics Forests).
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Real-time physics simulation using machine learning; fluid simulation with downloadable demo application for Windows and Linux, GPU requirements, and software license agreement.
AI-based collision computation
Real-time collision using AI for rigid, elastic, articulated and deformable bodies; deepest point estimation and intersection polygon prediction using recurrent neural networks.
Convex and quadric decomposition
Decompositions for static meshes, baked animations and skinned rigged meshes; automatic or interactive decomposition into convex parts or quadric sub-structures.
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