The operation of public games through the activation of distribution networks, including the remote gaming network via telematic channels, and its management. By way of example and not exhaustively, public games include: - remote skill games, also known as e-sports. The conception, creation, development and implementation of computer platforms for providing services via the Internet, as well as the management of these platforms, also on behalf of third parties; the conception, creation, development and implementation of complex computer systems for e-commerce and online gaming, as well as the management of these systems, also on behalf of third parties. The conception, design and management of prize and promotional contests and skill-based games, as well as the purchase, sale, rental, concession of usage rights, and management, also under concession, of patents, copyrights, formats and trademarks related thereto. The conception, design and management of entertainment games and video games, as well as the purchase, sale, rental, concession of usage rights, and management of patents, copyrights and trademarks related thereto. Strategic industrial consulting and related matters, coordination, technical, management, operational assistance, distribution support, and other forms of collaboration with companies or entities operating in the entertainment, video game and gaming sectors, both online and offline, in Switzerland and abroad. The management, organization, promotion, dissemination, production and transmission of shows, programs related to sports events, competitions, tournaments, games and recreational events of all kinds, including participation in these events, as well as the commercialization of material and immaterial goods and services necessary and/or related to the management and/or organization of participation in these activities.